Plarium said Sparta: War of Empires features “a refined gameplay system built for fluidity,” as well as a revamped 3-D graphics engine, and enhanced audio, including a fully scored soundtrack and sound composed and produced by British Academy of Film and Television Arts Award-winning composer Jesper Kyd.
Other features in the new game include:
- Regular updates, new content, missions, maps, and characters.
- Authentic, realistic units and buildings, modeled after actual historical data and information gathered from the Spartan period, “combined with a splash of creative license.”
- Voices available in English, French, Spanish, Russian, Italian, and German.
The developer summarized the game’s plot line as follows:
Set in Greece in the fifth century B.C., Sparta: War of Empires immerses gamers into the role of a lord returned from an ongoing war against Xerxes and the Persian Empire, where politics and diplomacy prove as sharp as the blades of combat. With assistance from King Leonidas and the Spartan army, players must protect their city-state from the constant Persian threat and hone their abilities as a strategist, diplomat, and ruthless warrior. In a land dictated by selfishness and brutality, survival is a fleeting hope for many.
Plarium CEO Avi Shalel added:
We have enhanced the quality of this launch with incredibly detailed graphics and special attention to historical references. The 3-D graphics alone are awe-inspiring, although we have gone further and enhanced the audio quality, as well. Most important, the game play and processes required for enhanced MMO strategic warfare have been enhanced so that players have a faster, more active, and, in the end, more challenging experience.