Mobile payment platform Bango announced that its integration with Facebook, first revealed in February, is live, and the social network’s users in the U.S., the U.K., and Germany can now purchase items such as virtual gifts and game credits and be billed via their mobile carriers.
The test of a subscription payment model for applications with developers Zynga, Kixeye, and Playdom that Facebook launched in June is over, and the social network has extended the capability to all developers.
Facebook announced that it is scrapping the emails that it sends to developers containing information about payments, replacing it with a payments reporting application-programming interface that has already gone live.
Following its second-quarter earnings call last Thursday, Facebook filed its 10-Q quarterly document with the Securities and Exchange Commission Tuesday, addressing, among other topics, increased mobile usage, revenue from game developer Zynga, and the status of various lawsuits.
Facebook wants to make mobile payments easier, and said it is working with AT&T, Deutsche Telekom, Orange, Telefónica, T-Mobile USA, Verizon, Vodafone, KDDI, and Softbank Mobile on ways to streamline mobile transactions.
Students spend enough time on Facebook, so they might as well be able to pay their bills while they’re on the social network. That’s the thinking behind SmartClick, a payment interface that incorporates Facebook plugins.
PayPal and Facebook just got a little cozier with the launch of Send Money, an app on the social network that allows users to send money to their friends without paying transaction fees.
The dollar? Meh. The euro? That’s so 1995. Facebook Credits is taking aim at becoming the new universal currency. And it’s starting with the web.